Lets stick to original project idea, changing landscapes.
Notes:
Don’t need to run for 1 million generations.
maybe 250,000?
MAIN ISSUES:
high mutation rates!!!
change form default- 0.025????
shorter organisms?-
makes it harder for them to evolve and makes it run faster.
Run 50 replicates each.
Maybe set up changes in events file instead of transferring organisms to new run- every X updates kill off Y percent of the population.
parameter ideas?
say Y = 95%
fast X = 500 updates
slow X - 5,000 updates
Lets make our population size be 10,000! 100 x 100 grid.
real Elena paper for more ideas re: mutation rate and pop size.
Maybe do a test run and look up average generation time to decide how many generations we want between die-offs?
try to tie in biology?
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